but I'm not entirely sure what you'd gain by doing this.No the channels do not have a hard stop. You could ramp gain past the legal point with a plugin chain, then ramp back down so you're under 0dbfs on the PT meter without the reds lighting up. I was only making the comment that in PT (at least when I was using it a couple years ago), the channels will clip at 0dbfs when mixing. float, nor claiming one had better or worse headroom. I wasn't debating the merits of fixed vs. but this has nothing to do with what I said. in contrast, Nuendo or Cubase allows you to overshoot 0dbfs and not clip out as long as you're not clipping out a fixed point plug or going over 0dbfs as you hit the converter output.Īs to the OP, if all you just want to be sure you're not going over -6dbfs, you should be able to control-click the meter and it will show peak values.Īll fine and good. may have changed) so the channels are limited at 0dbfs when manipulating audio and will clip if you go over 0dbfs.
#Clip based gain cubase 9 pro software#
I can then route that value through the software and even through some plugins and recover that value to something below 0 dBFS without actually clipping the mix buss of the software.PT HD isn't floating point (at least it wasn't when I was using it. This results in a value that is much higher than 0 dBFS. I can mix together 20 phase coherent sine waves, each with an amplitude of -.1 dBFS. Perhaps we are just misunderstanding each other. There are several plugins that can meter positive dBFS values. Its fairly easy to see that that is not true. So are you saying that it is not possible to have values above 0 dBFS in reference to metering in a DAW?